The word "good" has been doing a lot of heavy lifting in my internal monologues of late.
For instance. Factory automation games. Something I've really latched on to, and have trouble going without, is the so-called Good Numbers.
The Good Numbers are round, and they convey throughput per minute, and they multiply and divide neatly. A mine in Satisfactory outputting 60 ore per minute, which then feeds into two smelters who process 30 ore per minute each, each of those feeding into two constructors who turn 15 bars into 15 rods per minute... these are the Good Numbers.
A belt's worth of shapes in Shapez 2 feeding into four cutters, and the two halves feeding back out into two belt's worth. This is the Good Numbers.
Factorio refusing to tell you how much coal a furnace consumes is not good numbers.
This is not the only kind of Good I have been thinking about. I have desired Good software for as long as I can remember. I want a Good to-do list so I can keep track of all the things I want to do. Maybe, one day, there will be a Good operating system that works in all the ways it is expected to work and never in ways that it's not.
I want things to be better than they are and it's hard to articulate the specific ways that things can be more Good.
I love rambling :3
This little netbook is a step in the Good direction for me. Small and old and not very powerful. Pretty nice keyboard for a membrane. Linux only. I just got a new battery for it so it's not tethered to a wall anymore, isn't that fun! I can have my minimalist window manager and pick out lightweight software and it feels nice, it feels like a friend. I love my puter.
Of course it's. It's just a computer. I can't solve all my computer problems just by customising this one Just Right. Alas.
A lot of the config on this is shared with my big fancy gaming laptop. I should do a writeup of how I'm doing that...